/*
 * WorldEdit, a Minecraft world manipulation toolkit
 * Copyright (C) sk89q <http://www.sk89q.com>
 * Copyright (C) WorldEdit team and contributors
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package com.sk89q.worldedit.regions.selector;

import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.limit.SelectorLimits;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import com.sk89q.worldedit.world.World;

import javax.annotation.Nullable;

/**
 * Creates a {@code CuboidRegion} from a user's selections by expanding
 * the region on every right click.
 */
public class ExtendingCuboidRegionSelector extends CuboidRegionSelector {

    /**
     * Create a new selector with a {@code null} world.
     */
    public ExtendingCuboidRegionSelector() {
        super((World) null);
    }

    /**
     * Create a new selector.
     *
     * @param world the world, which may be {@code null}
     */
    public ExtendingCuboidRegionSelector(@Nullable World world) {
        super(world);
    }

    /**
     * Create a new selector from another one.
     *
     * @param oldSelector the other selector
     */
    public ExtendingCuboidRegionSelector(RegionSelector oldSelector) {
        super(oldSelector);

        if (position1 == null || position2 == null) {
            return;
        }

        position1 = region.getMinimumPoint();
        position2 = region.getMaximumPoint();
        region.setPos1(position1);
        region.setPos2(position2);
    }

    /**
     * Create a new selector.
     *
     * @param world the world
     * @param position1 the first position
     * @param position2 the second position
     */
    public ExtendingCuboidRegionSelector(@Nullable World world, BlockVector3 position1, BlockVector3 position2) {
        this(world);
        position1 = position1.getMinimum(position2);
        position2 = position1.getMaximum(position2);
        region.setPos1(position1);
        region.setPos2(position2);
    }

    @Override
    public boolean selectPrimary(BlockVector3 position, SelectorLimits limits) {
        if (position.equals(position1) && position.equals(position2)) {
            return false;
        }

        position1 = position2 = position;
        region.setPos1(position1);
        region.setPos2(position2);
        return true;
    }

    @Override
    public boolean selectSecondary(BlockVector3 position, SelectorLimits limits) {
        if (position1 == null || position2 == null) {
            return selectPrimary(position, limits);
        }

        if (region.contains(position)) {
            return false;
        }

        double x1 = Math.min(position.x(), position1.x());
        double y1 = Math.min(position.y(), position1.y());
        double z1 = Math.min(position.z(), position1.z());

        double x2 = Math.max(position.x(), position2.x());
        double y2 = Math.max(position.y(), position2.y());
        double z2 = Math.max(position.z(), position2.z());

        final BlockVector3 o1 = position1;
        final BlockVector3 o2 = position2;
        position1 = BlockVector3.at(x1, y1, z1);
        position2 = BlockVector3.at(x2, y2, z2);
        region.setPos1(position1);
        region.setPos2(position2);

        assert region.contains(o1);
        assert region.contains(o2);
        assert region.contains(position);

        return true;
    }

    @Override
    public void explainPrimarySelection(Actor player, LocalSession session, BlockVector3 pos) {
        player.printInfo(TranslatableComponent.of(
                "worldedit.selection.extend.explain.primary",
                TextComponent.of(pos.toString()),
                TextComponent.of(region.getVolume())
        ));

        explainRegionAdjust(player, session);
    }

    @Override
    public void explainSecondarySelection(Actor player, LocalSession session, BlockVector3 pos) {
        player.printInfo(TranslatableComponent.of(
                "worldedit.selection.extend.explain.secondary",
                TextComponent.of(pos.toString()),
                TextComponent.of(region.getVolume())
        ));

        explainRegionAdjust(player, session);
    }

}
